Musings, work notes, web links and general trivia related to computer programming in a variety of areas. Random things I happen to find interesting or important
Showing posts with label ray tracing. Show all posts
Showing posts with label ray tracing. Show all posts
Tuesday, 17 February 2009
Out Of The Shadows
The sphereflake - nice procedural model generation and raytracer in ~100L of C++. Sorting algorithms have a .com web site.
Friday, 14 November 2008
Here to Stay
The annoyance of the automated windows updater can be dealt with, via equally obscure command line or GUI means; this was detailed on the coding horror blog. To make it go away until the next reboot, use
net stop "automatic updates"
A random link of interest is We Tell Stories. Pretty computations can be found here on the GPU for rendering 3d Julia fractals and here on Cell for real time ray tracing. A book on Cell programming, with example source code.
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